Most recently Dan managed the development of 20 iPhone/iPod touch Apps.
Dan has designed “best in class" branded entertainment content with integrated viral and social networking components for many world leading brands, agencies, and media properties.
Dan has designed and produced a variety of casual games across a variety of gaming genres.
Dan has co-designed and produced a persistent online virtual world featuring over 40 FLASH game modules, customizable 3D avatars, and multiplayer lobbies.
Throughout his career Dan has designed and produced over 200 interactive software titles.
Dan has designed a variety of innovative board games available for licensing.
Dan helped establish the GBA video technology allowing players to view up to two hours of animated video content on the Nintendo Game Boy Advance System.
Dan has developed games for many of the leading hand-held gaming platforms.
Dan began his career as a video game industry pioneer in the early 1980’s.